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Thread Statistics | Show CCP posts - 25 post(s) |

Zarnak Wulf
In Exile. Imperial Outlaws.
1138
|
Posted - 2013.04.08 17:45:00 -
[1] - Quote
The Geddon should not have identical bandwidth and dronebay to the Dominix. I don't know what the magic numbers should be but 36km large neuts are huge in their own right. |

Zarnak Wulf
In Exile. Imperial Outlaws.
1209
|
Posted - 2013.05.11 15:01:00 -
[2] - Quote
Pattern Clarc wrote:Apostrof Ahashion wrote:Pattern Clarc wrote: I'm using
5x Torpedo Launcher II 2x Unstable Power Drain
100mn Prototype MWD x5 Web Cap Injector Warp Distruptor
2x Adaptive Nano Plating II Reactive Armour Hardener Internal Force Field Array 2x 1600mm RT plates Drone Damage Amplifier
3x Trimarks
It is tight on the CPU hence the t1 and adaptive nano plates, but consider this, as current, not a raven nor the phoon can fit a full rack of torpedos + a single neut. They just run out of power grid and cpu. The fact as it stands that you can squeeze all that on the Geddon is fantastic. Not that I believe the fittings are final. The Domi doesn't come close, has no where near the power grid to fit 2x neuts + anything else, not that domi highs do anything viable for DPS anyway.
CCP Rise needs to decide whether these ships get tier 3 fittings to go with their tier 3 price tags, because as it stands, attack battleships have unnecessarily crappy fittings, especially cpu.
Honestly i dont see the point of this fit. 5 unbonused torps do crappy dps. The range of your weapons is lower then the range of neutralizers so the "bonus" to range is wasted. Not like you could control that range anyway with that speed. Reactive armor hardeners are awful, it has ~130k ehp and terrible resists with 6 slots and 3 rigs dedicated to tank. And it will probably cost over 350 mil. 5 unbonused torps do more dps than most things and the things that do out damage it, won't fit. If your complaining about the neut range bonus, - it's a nice bonus, not over powered, and more useful than it's not, for modules most people would fit on this ship regardless. All of the things you're nitpicking might be small tweaks to fittings - but compared to some of the other ships, it's fittings are not too bad at all. Either way, this ship is far better than the current dominix, better to fit, better to fly and makes a hell of a lot more sense than the domi or tempest.
It seems to me that Cruise Missiles would be an option for this ship. If you did four cruise launchers and three unstable heavy neuts you would free up 824 PG and 100 CPU to put elsewhere on your fit. You could then T2 your tank or get a second DDA to mitigate the DPS loss. The cruise range is more practical. |

Zarnak Wulf
In Exile. Imperial Outlaws.
1209
|
Posted - 2013.05.11 21:22:00 -
[3] - Quote
'Much praised by its proponents and much maligned by its detractors, the Armageddon-class battleship has always been one of the most hotly debated spacefaring vessels around. Its distinguishing aspect - and the source of most of the controversy - is its sheer versatility, variously seen as either a lack of design focus or a deliberate freedom for pilot modification.'
I went ahead and fixed the description for you. |

Zarnak Wulf
In Exile. Imperial Outlaws.
1209
|
Posted - 2013.05.11 21:45:00 -
[4] - Quote
I have perfect fitting skills as a former Typhoon pilot. And drone skills. And missile skills. And armor skills. And navigation skills. Yeah... I can make it work quite well. |

Zarnak Wulf
In Exile. Imperial Outlaws.
1213
|
Posted - 2013.05.14 17:35:00 -
[5] - Quote
The thread is 137 pages long. Unless your post begins with, "I went to the Test Server and..." then your opinion is theory crafting only. They know and admitted that laser weapons need work. CCP has taken steps in that direction. But actually getting on SISI, putting an Apoc together, and testing it will have much more impact on CCP Rise then temper tantrums on the forums. At least you can point and say, "I tried this fit and this fit and this fit and got my ass handed to me each and every time."
Other great forum theory crafting moments before **** went live-
'The projectile buffs are not enough. Minmatar ships will continue to suck.' 'Supercarriers and fighter bombers are fine. Put them on TQ' 'The Talos is going to suck. Noone will fly it.' 'The Algos is worthless. People will fly the Dragoon over it. And the Corax is so OP that they'll blot out the sun.'
I did go to the Test Server and played with an Armageddon. My fit:
High: Cruise Launcher II x 4 Heavy Unstable Neut x 3 Mid: 100MN Prototype MWD Heavy Cap Booster II Fleeting Propulsion Inhibitor Faint Warp Disruptor Low: 1600mm Plate II x 2 EANM II x 2 DC II DDA II x 2 Rigs: Trimarks x 3
Drones: Warde II x 5 Bouncer II x 5 Hammerhead II x 5 Hobgoblins II x 5 Warriors II x 5 ECM x 5
Solid Tank. Cap was very manageable. 867 DPS is on the low side. 903 overheated. Lots of utility in the form of the drone bay and three heavy neuts. Many ships ran as soon as I landed on grid. The ship out-neuted a Bhaalgorn. The Armageddon gave a solid performance in every fight I was in.
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Zarnak Wulf
In Exile. Imperial Outlaws.
1226
|
Posted - 2013.05.24 03:34:00 -
[6] - Quote
You realize that you don't have to do all heavies with a Geddon, right? You could get a flight of:
Sentries Heavies Mediums Lights x 3
Three staggered heavy neuts will wreck havoc on most targets. I personally liked three heavy neuts and four cruise launchers in the highs. With two DDA in the lows and a flight of sentries you can send 800-900 DPS out to drone range. You could forego BS DPS though and just squeeze on a few rlml or heavies to get four or five heavy neuts on. Smaller ships don't want to be around the Armageddon/ |
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